Lycaon Recon Report

Jul.29.2022 BY KIX_CALIBER

Commander, the Lycaon is coming soon and will be available by completing all missions in the upcoming STELLAR FLARE event. Recon teams have provided this breakdown of the unit’s functionality. 


LYCAON RECON REPORT

The LYCAON is an improved strike variant of the TALON Modular Tactical Support Vehicle with Chromium-based modifications to immensely upgrade its Anti-Vehicular firepower. While these modifications impair the unit’s destructive capacity against concrete-based structures and static defenses, it’s a small price to pay for such grisly firepower.

LYCAON

LIGHT VEHICLE

STATS

Damage Type / Projectile Armor Piercing / Shell
Role Sustained DPS
Can Damage All
Cannot Damage N/A
DPS @ level 1 & 10 101,507 / 136,250
Health @ level 1 & 10 1,573,454 / 2,110,000
Range Min & Max 0 – 390
Max Speed 150
Fire Rate (Charge / Reload / Refire / Clip Size) 0 / 1 / 0.1 / 25
Projectile Speed Min / Max 800 / 1,000
Splash 25
Minimum Splash % 25
Deploy Time 8 Seconds

BUILD & USE REQUIREMENTS

Garage Level 8
Max Per Squad / Max Per Platoon 6 / 12
Capacity 100
Resources 75,000,000 Metal

50,000,000 Thorium

Repair 2,000 Oil

NEW EQUIPMENT (Max Stats)

Slot / Type Name Max Stats
Slot 1 / Crew Romulus Tactical Discipline MK1: +10% Health

MK2: +11% Rounds Per Minute

MK3: +2,500,000 Ballistic Resist

MK3: +5% Turn Speed

Slot 1 / Crew Remus Tactical Discipline MK1: -10% Reload Time

MK2: +10% Range

MK3: +5,000,000 Mine Resistance

MK3: +5% Damage Vs Heavy Vehicles

Slot 2 / Secondary FENRIR Launcher MK1: +220% Damage

MK2: +50% Splash Radius

MK2: -50% Refire Time

MK3: +150% Damage Vs Air

Slot 3 / Armor Apollo Plating MK1: +15% Health

MK2: +7,000,000 Mine Resistance

MK3: +4,000,000 Ballistic Resistance

MK3: +10% Speed

Slot 4 / System Sköll Payload MK1: +20% Damage Vs Light Vehicles

MK2: +40% Damage Vs Heavy Vehicles

MK3: -15% Reload Time

MK3: +17% Round Per Minute

Slot 4 / System Asena Electro-Optics MK1: +10% Speed

MK2: +25% Damage

MK3: +55% Damage Vs Air

MK3: -5% Reload Time

Slot 5 / Secondary Sirius-Venator Railcannon MK1: +220% Damage

MK2: -25% Charge Time

MK2: +40% Damage Vs Light Vehicles

MK3: +85% Damage Vs Heavy Vehicles

MK3: +30% Range

SECONDARY WEAPON STATS

FENRIR Launcher

Damage Type / Shell Armor Piercing / Missile
CM Health Level 1 / 15 730 / 800
Can Damage Helicopter

Air

DPS Level 1 / 15 37,000 / 104,071
Clip Size / Cyclic Rate / Reload Time 4 / 400 / 1.5
Range (Max) 750
Projectile Speed (Min/Max) 700 / 900
Splash / Min Splash % 40 / 25%

Sirius-Venator Railcannon

Damage Type / Shell Armor Piercing / Shell
Can Damage Infantry

Light Vehicle

Building

Barrier
Platform

Cannot Damage Helicopter

Air

DPS Level 1 / 15 33,000 / 103,529
Clip Size / Cyclic Rate / Reload Time 1 / 200 / 1.5
Range (Max) 392
Projectile Speed (Min/Max) 250 / 450
Splash / Min Splash % 40 / 35

PROMOTION REQUIREMENTS

Level Lycaon Romulus Tactical Discipline Remus Tactical Discipline FENRIR Launcher Apollo Plating Asena Electro-Optics Sköll Payload Sirius-Venator Railcannon
Metal

Thorium

Crits / Commons

Lycaon Tech

2 13,407,420

31,011,600

843 / 1,886

6 6 8 8 10 10 11
3 20,118,808

53,014,680

1,775 / 3,223

7 7 11 10 12 12 14
4 26,814,840

70,081,596

2,805 / 4,261

8 8 13 12 13 13 17
5 30,162,854

84,026,280

3,944 / 5,109

11 11 16 14 17 17 20
6 45,259,640

95,816,343

5,202 / 5,826

13 13 18 17 19 19 24
7 67,881,782

106,029,360

6,592 / 6,447

14 14 20 19 22 22 26
8 101,822,672

115,037,880

8,129 / 6,994

16 16 23 22 24 24 30
9 152,718,650

123,096,276

9,827 / 7,484

19 19 28 25 29 29 35
10 229,093,334

130,385,982

11,704 / 7,927

22 22 30 29 32 32 40
11 24 24 34 32 36 36 44
12 26 26 38 36 41 41 49
13 29 29 42 40 46 46 55
14 32 32 46 43 49 49 60
15 37 37 53 56 56 56 70
Total 687,280,000

808,499,997

50,821 / 49,157

264 264 380 363 406 406 495
*Unit details, stats, and pricing are subject to change.

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