Crocuta Recon Report

Jul.29.2022 BY KIX_CALIBER

Commander, the Crocuta is coming soon and will be available by completing all missions in the upcoming SOLAR WIND event. Recon teams have provided this breakdown of the unit’s functionality. 


CROCUTA RECON REPORT

The CROCUTA is an improved variant of the TALON Modular Tactical Support Vehicle with Chromium-based modifications to immensely upgrade its anti-structure firepower. It specializes in long-range hit-and-run tactics, bombarding key enemy facilities to rubble before barreling towards the horizon.

CROCUTA

LIGHT VEHICLE

STATS

Damage Type / Projectile Armor Piercing / Shell
Role Sustained DPS
Can Damage Infantry

Light Vehicles

Heavy Vehicles

Helicopters

Fixed Wing

Buildings

Cannot Damage N/A
DPS @ level 1 & 10 95,917 / 128,750
Health @ level 1 & 10 1,802,916 / 2,420,000
Range Min & Max 0  – 425
Max Speed 150
Fire Rate (Charge / Reload / Refire / Clip Size) 0 / 1 / 0.2 / 15
Splash 25
Minimum Splash % 25
Deploy Time 8 Seconds

BUILD & USE REQUIREMENTS

Garage Level 8
Max Per Squad / Max Per Platoon 6 / 12
Capacity 100
Resources 75,000,000 Metal
50,000,000 Thorium
Repair 2,000 Oil

NEW EQUIPMENT (Max Stats)

Slot / Type Name Max Stats
Slot 1 / Crew The Red Stripes MK1: +30% Damage Vs Barriers

MK2: +10% Health

MK3: +4,000,000 Mine Resistance
MK3: +10% Damage Vs Platforms

Slot 1 / Crew Tzavoa Squad MK1: +10% Clip Size
MK2: +6% DamageMK3: +15% Damage Vs Heavy Vehicles
Slot 2 / Secondary Skyhunter VA-2 Rockets MK1: +220% Damage

MK2: +40% Damage vs Helicopters

MK2: +50% Splash Radius

MK3: -30% Reload Time

Slot 3 / Armor XRO-22 Composites MK1: +4,000,000 Ballistic Resistance

MK2: +3,000,000 Armor Piercing Resistance

MK3: +25% Health

MK3: +5% Speed

Slot 4 / System Skandeia Optics MK1: -15% Reload Speed

MK2: +15% Turn Speed

MK2: +20% Speed

MK3: +40% Damage Vs Helicopters

MK3: +15% Damage Vs Air

Slot 4 / System Kytheros Autoprofiling Chip MK1: +14% Damage

MK2: +20% Range

MK3: +40% Damage Vs Platforms

MK3: +40% Damage Vs Buildings

Slot 5 / Secondary Kalahari v3 Launcher MK1: +220% Damage

MK2: -20% Reload Time

MK2: +50% Countermeasure Health

MK2: -75% Minimum Range

MK3: +30% Damage Vs Buildings

MK3: +30% Damage Vs Platforms

MK3: +30% Damage Vs Buildings

SECONDARY WEAPON STATS

Skyhunter VA-2 Rockets

Damage Type / Shell Armor Piercing / Rocket
CM Health Level 1 / 15 730 / 800
Can Damage Helicopter

Air

DPS Level 1 / 15 36,000 / 112,942
Clip Size / Cyclic Rate / Reload Time 4 / 400 / 1.5
Range (Max) 600
Projectile Speed (Min/Max) 700 / 900
Splash / Min Splash % 33 / 25%

Kalahari v3 Launcher

Damage Type / Shell Armor Piercing / Mortar
CM Health Level 1 / 15 610 / 680
Can Damage Infantry

Light Vehicle

Heavy Vehicle

Buildings

Barriers

Platforms

Cannot Damage Helicopters

Air

DPS Level 1 / 15 29,285 / 103,975
Clip Size / Cyclic Rate / Reload Time 1 / 20 / 3
Range Min / Max 300 – 575
Projectile Speed (Min/Max) 250 / 400
Splash / Min Splash % 60 / 30%

PROMOTION REQUIREMENTS

Level Crocuta The Red Stripes Tzavoa Squad Skyhunter VA-2 Rockets XRO-22 Composites Skandeia Optics Kytheros Autoprofiling Chip Kalahari v3 Launcher
Metal

Thorium

Crits / Commons

Crocuta Tech

2 13,407,420

31,011,600

843 / 1,886

6 6 8 8 10 10 11
3 20,118,808

53,014,680

1,775 / 3,223

7 7 11 10 12 12 14
4 26,814,840

70,081,596

2,805 / 4,261

8 8 13 12 13 13 17
5 30,162,854

84,026,280

3,944 / 5,109

11 11 16 14 17 17 20
6 45,259,640

95,816,343

5,202 / 5,826

13 13 18 17 19 19 24
7 67,881,782

106,029,360

6,592 / 6,447

14 14 20 19 22 22 26
8 101,822,672

115,037,880

8,129 / 6,994

16 16 23 22 24 24 30
9 152,718,650

123,096,276

9,827 / 7,484

19 19 28 25 29 29 35
10 229,093,334

130,385,982

11,704 / 7,927

22 22 30 29 32 32 40
11 24 24 34 32 36 36 44
12 26 26 38 36 41 41 49
13 29 29 42 40 46 46 55
14 32 32 46 43 49 49 60
15 37 37 53 56 56 56 70
Total 687,280,000

808,499,997

50,821 / 49,157

264 264 380 363 406 406 495
*Unit details, stats, and pricing are subject to change.

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