Crusader Recon Report
Jun.03.2022 BY WC:RA
Commander, recon teams have provided a breakdown of the Crusader’s functionality. Earn it through Story Mode, which begins Tuesday, June 7th, or purchase it directly from the Army menu beginning Monday, June 6th. Recon teams have provided this breakdown of the unit’s functionality.
CRUSADER RECON REPORT
With low-profile sloping composite blast armor, the Crusader Main Battle Tank can withstand prolonged engagement at the spearhead of an assault. Its powerful 130-mm cannon offers exceptional anti-structure firepower while additional remote-controlled weapon suites widen the Crusader’s threat potential.
CRUSADERHEAVY VEHICLE |
|
---|---|
STATS |
|
Damage Type / Projectile | Ballistic / Shell |
Role | Siege Tank |
Can Damage | Infantry
Light Vehicles Heavy Vehicles Buildings |
Cannot Damage | Helicopters
Fixed Wing |
DPS @ level 1 & 10 | 64,800 / 165,000 |
Health @ level 1 & 10 | 7,111,546 / 12,000,000 |
Range Min & Max | 0 – 350 |
Max Speed | 60 |
Fire Rate (Charge / Reload / Refire / Clip Size) | 0.25 / 2.5 / 0 / 1 |
Splash | 40 |
Minimum Splash % | 40% |
Deploy Time | 21 Seconds |
BUILD & USE REQUIREMENTS |
|
CC Level | 13 |
War Factory Level | 15 |
Max Per Squad / Max Per Platoon | 3 / 12 |
Capacity | 300 |
Resources | 85,000,000 Metal
5,000,000 Thorium |
Repair Cost | 8,500 Oil |
*Please note: the stats seen in the unit menu in-game lists DOT Damage, but this refers to the Stechhelm Tactical Napalm secondary weapon. The primary weapon does not deal DOT Damage.
NEW EQUIPMENT (Max Stats) |
||
---|---|---|
Slot / Type | Name | Max Stats |
Slot 1 / Secondary
(Unlocks at level 2) |
Lamellar HMG | Mk1: +220% Damage
Mk2: -50% Reload Time Mk2: +50% Clip Size Mk3: +30% Range Mk3: +20% Damage vs Helicopters |
Slot 1 / Secondary | Bevor Automatic GL | Mk1: +30% Splash Radius
Mk2: +50% Damage vs Infantry Mk3: +20% Damage vs Heavy Vehicles |
Slot 2 / System | Cervelliere HUD | Mk1: +25% Turn Speed
Mk1: +20% Speed Mk2: +65% Damage vs Barrier Mk3: +1,000,000 Health Mk3: +3,500,000 Mine Resistance |
Slot 3 / Crew | Gauntlet Vehicle Training | Mk1: +4,500,000 Ballistic Resistance
Mk2: +20% Range Mk3: -25% Time to Max Speed Mk3: +25% Damage vs Heavy Vehicles |
Slot 3 / Crew | Coriaceus Discipline | Mk1: +30% Splash Radius
Mk2: -20% Reload Time Mk3: +40% Damage vs Platforms Mk3: +50% Damage vs Barrier |
Slot 4 / Armor | Pavesarii Integrated Protection | Mk1: +5,000,000 Mine Resistance
Mk2: +6,500,000 Explosive Resistance Mk3: +2,500,000 Health Mk3: +5,500,000 Ballstic Resistance |
Slot 5 / Secondary | Aventail AAM | Mk1: +220% Damage
Mk2: +400 CM Health Mk3: +30% Range Mk3: +50% Damage vs Helicopters |
Slot 5 / Secondary | Bazineto Incinerator | Mk1: +220% Damage
Mk2: +50% Splash Radius Mk2: +25,000 DOT Damage Mk3: +45% Damage vs Buildings Mk3: +45% Damage vs Platforms |
SECONDARY WEAPON STATS |
|
---|---|
Lamellar HMG |
|
Damage Type / Shell | Ballistic / Shell |
Can Damage | All |
Cannot Damage | N/A |
DPS Level 1 /15 | 7,000 / 28,509 |
Range (Max) | 425 |
Clip Size / Cyclic Rate / Reload Time | 25 / 400 / 3 |
Projectile Speed (Min/Max) | 900 / 1,000 |
Bevor Automatic GL |
|
Damage Type / Shell | Ballstic / Mortar |
Can Damage | Infantry
Light Vehicle Heavy Vehicle Buildings |
Cannot Damage | Helicopter
Air |
CM Health 1 / 15 | 230 / 300 |
DPS Level 1 /15 | 10,500 / 32,942 |
Range (Max) | 425 |
Clip Size / Cyclic Rate / Reload Time | 6 / 200 / 2 |
Projectile Speed (Min/Max) | 500 / 700 |
Splash / Splash Radius | 20 / 20% |
Aventail AAM |
|
Damage Type / Shell | Ballistic / Missile |
Can Damage | Helicopter
Air |
Cannot Damage | Infantry
Light Vehicle Heavy Vehicle Buildings |
CM Health 1 / 15 | 480 / 550 |
DPS Level 1 /15 | 19,500 / 61,177 |
Range (Max) | 500 |
Clip Size / Cyclic Rate / Reload Time | 4 / 400 / 1.5 |
Projectile Speed (Min/Max) | 700 / 900 |
Splash Radius / Splash | 40 / 25% |
Bazineto Incinerator |
|
Damage Type / Shell | Ballistic / Shell |
Stun Targeting & Stun Duration | |
Can Damage | Infantry
Light Vehicle Heavy Vehicle Buildings |
Cannot Damage | Helicopter
Air |
CM Health 1 / 15 | |
DPS Level 1 /15 | 25,000 / 78,432 |
Range (Max) | 425 |
Clip Size / Cyclic Rate / Reload Time | 1 / 200 / 1.5 |
Projectile Speed (Min/Max) | 250 / 450 |
Splash Radius / Splash | 40 / 25% |
PROMOTION REQUIREMENTS |
|||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Crusader | Lamellar HMG | Bevor Automatic GL | Cervelliere HUD | Gauntlet Vehicle Training | Coriaceus Discipline | Pavesarii Integrated Protection | Aventail AAM | Bazineto Incinerator |
Metal
Thorium Crits / Commons |
Crusader Tech |
||||||||
2 | 6,703,710
10,337,200 703 / 1,571 |
6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 |
3 | 10,059,404
17,671,560 1,479 / 2,686 |
7 | 7 | 8 | 9 | 9 | 10 | 10 | 10 |
4 | 13,407,420
23,360,532 2,338 / 3,551 |
8 | 8 | 10 | 11 | 11 | 11 | 12 | 12 |
5 | 15,081,427
28,008,760 3,286 / 4,257 |
10 | 10 | 12 | 13 | 13 | 14 | 15 | 15 |
6 | 22,629,820
31,938,781 4,335 / 4,855 |
12 | 12 | 14 | 15 | 15 | 16 | 18 | 18 |
7 | 33,940,891
35,343,120 5,493 / 5,372 |
13 | 13 | 16 | 17 | 17 | 18 | 19 | 19 |
8 | 50,911,336
38,345,960 6,774 / 5,829 |
15 | 15 | 18 | 19 | 19 | 20 | 22 | 22 |
9 | 76,359,325
41,032,092 8,189 / 6,237 |
17 | 17 | 21 | 22 | 22 | 24 | 26 | 26 |
10 | 114,546,667
43,461,994 9,753 / 6,606 |
19 | 19 | 23 | 25 | 25 | 27 | 29 | 29 |
11 | – | 22 | 22 | 26 | 28 | 28 | 30 | 33 | 33 |
12 | – | 24 | 24 | 29 | 32 | 32 | 34 | 36 | 36 |
13 | – | 27 | 27 | 32 | 35 | 35 | 38 | 40 | 40 |
14 | – | 29 | 29 | 35 | 38 | 38 | 41 | 44 | 44 |
15 | – | 34 | 34 | 40 | 44 | 44 | 47 | 51 | 51 |
Total | 343,640,000
269,499,999 42,350 / 40,964 |
243 | 243 | 291 | 315 | 315 | 338 | 363 | 363 |