Hammerhead (Phase 1) Recon Report

Jan.20.2021 BY WC:RA

Commander, congratulations on unlocking the Hammerhead. Recon teams have provided this breakdown of the unit’s functionality. 


HAMMERHEAD RECON REPORT

Unleashing a flaming stream capable of burning through steel armor and reinforced concrete, the slow moving Hammerhead leaves nothing but smoldering wreckage in its wake. This super heavy battle tank needs allied support against defending units as it lays waste to everything in its path.  

HAMMERHEAD

Phase 1 (Levels 1-5)

HEAVY VEHICLE

STATS

Damage Type / Projectile Explosive / Shell
Role Siege Tank
Can Damage Infantry

Light Vehicles

Heavy Vehicles

Buildings

Cannot Damage Helicopters

Fixed Wing

DPS @ level 1 & 5 130,401 / 150,000
Damage Over Time (DoT) Type Fire
DoT Damage Per Second 13,500
DoT Duration 10 seconds
Health @ level 1 & 10 3,431,768 / 3,750,000
Range Min & Max 0 / 250
Max Speed 45
Fire Rate (Charge/Reload/Refire/Clip Size) 2 / 2  / 0 / 1
Splash Range/Min Splash % 80 / 50%
Deploy Time  22 seconds

BUILD & USE REQUIREMENTS

CC Level 12
War Factory Level 13
Max Per Squad/Max Per Platoon 1 / 1
Capacity 750
Resources 185,000,000 Metal

1,000,000 Thorium

Repair Cost 20,000 Oil

EQUIPMENT RELEASE SCHEDULE

Phase 1 Phase 2 Phase 3
Slot 1 / Crew Steno Tank Discipline

MK1: Levels 1-5

Steno Tank Discipline

MK1: Levels 6-10
MK2: Levels 6-10

Steno Tank Discipline

MK1: Levels 11-15
MK2: Levels 11-15
MK3: Levels 11-15

Slot 2 / Secondary Buzzsaw Gatling Gun

All MKs & Levels

Requiem IV Autocannons

All MKs & Levels

Thresher Heavy GL

All MKs & Levels

Slot 3 / Armor Placoid Armor Plating

MK1: Levels 1-5

Placoid Armor Plating

MK1: Levels 6-10
MK2: Levels 6-10

Placoid Armor Plating

MK1: Levels 11-15
MK2: Levels 11-15
MK3: Levels 11-15

Slot 4 / System Carchar B Mix

All MKs & Levels

Hexan VII Naphtha

All MKs & Levels

LAM N.I. Solution

All MKs & Levels

Slot 5 / Secondary W-Tip Rocket Pods

All MKs & Levels

Broadnose Heavy Rockets

All MKs & Levels

MAKO Mini-SAM

All MKs & Levels

EQUIPMENT OVERVIEW

Phase 1 Phase 2 Phase 3
Slot 1 / Crew Steno Tank Discipline

MK1: Turret Turn Speed
MK1: Range

Steno Tank Discipline

MK2: Charge Time

Steno Tank Discipline

MK3: Health

Slot 2 / Secondary Buzzsaw Gatling Gun

MK1: Damage
MK2: Clip Size
MK3: Damage vs Platforms, Buildings, & Barriers

Requiem IV Autocannons

MK1: Damage
MK2: Clip Size
MK2: Splash Damage
MK3: Damage vs Buildings

Thresher Heavy GL

MK1: Damage
MK2: Reload Speed
MK2: Splash Radius
MK3: Damage vs Building & Barriers

Slot 3 / Armor Placoid Armor Plating

MK1: Mine Resistance
MK1: Time to Max Speed

Placoid Armor Plating

MK2: Speed
MK3: Health

Placoid Armor Plating

MK3: Explosive & Ballistic Resistances

Slot 4 / System Carchar B Mix

MK1: Range & Charge Time Reduction
MK2: Damage
MK3: DOT DPS

Hexan VII Naphtha

MK1: Reload Time
MK2: DOT DPS
MK3: Damage vs Buildings

LAM N.I. Solution

MK1: Damage
MK2: Splash Damage
MK3: Damage vs Platforms & Barriers

Slot 5 / Secondary W-Tip Rocket Pods

MK1: Damage
MK2: Reload Rate
MK3: Damage vs Light Vehicles

Broadnose Heavy Rockets

MK1: Damage
MK2: Clip Size
MK3: Damage vs Heavy Vehicles

MAKO Mini-SAM

MK1: Damage
MK2: CM Health
MK3: Damage vs Heli & Fixed Wing

PHASE 1 NEW EQUIPMENT (Max Stats)

Slot / Type Name Max Stats
1/ System

Unlocks at level 1

Sterno Tank Discipline 

(MKI Granted at Lvl 1)

Mk1: +5% Range (Lvl 5)

+7% Turret Turn Speed (Lvl 5)

2/ Weapon

Unlocks at level 2

Buzzsaw Gatling Gun Mk1: +220% Damage

Mk2: +50% Damage to Barriers

50% Rounds Per Magazine

Mk3: +30% Damage to Buildings 

+30% Damage to Turrets

3/ Armor

Unlocks at level 3

Placoid Armor Plating 

(MKI Granted at Lvl 1)

Mk1: +1,000,000 Resist Mine Damage (Lvl 5)

+500,000 Health (Lvl 5)

4/ System

Unlocks at level 4

Carchar B Mix Mk1: +25%Range

-30% Charge Time

Mk2: +100,000 Damage 

Mk3: +15,000 DOT Damage per Second

5 / Weapon

Unlocks at level 5

W-Tip Rocket Pods Mk1: +220% Damage

Mk2: -50% Reload Time

Mk3: +100% Damage to Light Vehicles

+200% Damage to Infantry

PHASE ONE SECONDARY WEAPON STATS

Buzzsaw Gatling Gun

Damage Type / Shell Explosive / Shell
Can Damage Infantry

Light Vehicles

Heavy Vehicles

Barriers

Buildings

Platforms

Cannot Damage Helicopters

Fixed Wing

DPS @ level 1 & 15 20,000 / 63,202
Clip Size/Cyclic Rate/Reload Time 20 / 400 / 2
Range Max 400
Projectile Speed Min & Max 600 / 900

W-Tip Rocket Pods

Damage Type / Shell Explosive / Rockets
CM Health @ level 1 & 15 350 / 320
Can Damage Infantry

Light Vehicles

Heavy Vehicles

Barriers

Buildings

Platforms

Cannot Damage Helicopters

Fixed Wing

DPS @ level 1 & 15 12,000 / 61,688
Clip Size/Cyclic Rate/Reload Time 1 / 600 / 3
Range Max 400
Projectile Speed Min & Max 6,500 / 32,625
Splash Damage Radius/Percentage 20 / 10%

PROMOTION REQUIREMENTS

Level Hammerhead Steno Tank Discipline Buzzsaw Gatling Gun Placoid Armor Plating Carchar B Mix W-Tip Rocket Pods Requiem IV Autocannons

&

Thresher Heavy GL

Broadnose Heavy Rockets

&

MAKO Mini-SAM

Hexan VII Naphtha

&

LAM N.I. Solution

Metal

Thorium

Crits / Commons

Crew Tech Weapons Tech Armor Tech Systems Tech Weapons Tech Weapons Tech Weapons Tech Systems Tech
2 18,059,532

9,798,239

1,368 / 2,042

319 492 533 479 615 492 615 479
3 21,671,438

16,750,201

2,881 / 3,491

394 608 659 591 760 608 760 591
4 21,671,438

22,142,561

4,552 / 4615

469 724 784 704 905 724 905 704
5 28,895,251

26,548,440

6,399 / 5,533

563 869 941 845 1,086 869 1,086 845
6 676 1,042 1,129 1,013 1,303 1,042 1,303 1,013
7 751 1,158 1,255 1,126 1,448 1,158 1,448 1,126
8 845 1,303 1,412 1,267 1,629 1,303 1,629 1,267
9 995 1,535 1,662 1,492 1,918 1,535 1,918 1,492
10 1,126 1,737 1,882 1,689 2,172 1,737 2,172 1,689
11 1,257 1,940 2,102 1,886 2,425 1,940 2,425 1,886
12 1,408 2,172 2,353 2,111 2,714 2,172 2,714 2,111
13 1,558 2,403 2,603 2,336 3,004 2,403 3,004 2,336
14 1,689 2,606 2,823 2,534 3,257 2,606 3,257 2,534
15 1,952 3,011 3,262 2,928 3,764 3,011 3,764 2,928
Total 90,297,659

75,239,441

15,200 / 15,681

14,002 21,600 23,400 21,001 27,000 21,600 27,000 21,001
*Unit details, stats, and pricing are subject to change.

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