Super Hornet Recon Report

May.11.2020 BY WC:RA

Commanders, the Super Hornet will be released in the May Feature Event: BLUE SHIFT. Recon teams have provided this breakdown of the unit’s functionality. 


SUPER HORNET RECON REPORT

The F18 Super Hornet was one of the most used fighting aircraft in the world before the fall. After being mysteriously absent for some time, the stockpile of these planes has been discovered and updated. Now the Super Hornet is master of the skies and feared by those on the ground.

SUPER HORNET


Fixed Wing Aircraft

STATS
Damage Type / Projectile Explosive / Rocket
DPS Level 1 / 10 61,090 / 82,000
Health Level 1 / 10 196,248 / 295,000
Range Min / Max 0 / 360
Max Speed 380
Fire Rate (Charge/Reload/Refire/Clip Size) 0 / 4.65 / 0.2 / 2
Splash 25
Minimum Splash % 0%
Role Airstrike
Can Damage Ground
Cannot Damage Helicopter
Fixed Wing
Deploy / Cooldown Time 25s / 16s

BUILD & USE REQUIREMENTS

CC Level 12
Airfield Level 11
Max Per Squad 3
Capacity 350
Resources 52,119,342 Metal
30,188,716 Thorium

EQUIPMENT (Max Stats)

Slot / Type Name Max Stats
1 / System
Level 2 Unlock
VC 10 Advanced Pilot Helmet +3,200 DPS
+2% Clip Size
+75,000 Explosive Resist
+20% Splash Damage
2 / Weapon
Level 4 Unlock
CANN Rockets +220% Damage
+50% Light Vehicle Damage
-20% Reload Time
+50% Splash Damage
2 / Weapon
Level 4 Unlock
Sidewinder 3A Missiles +220% Damage
-50% Refire Time
+100% Clip Size
+50% Air Damage
2 / Weapon
Level 4 Unlock
Unruh-8 Cluster Bombs +220% Damage
+50% Barrier Damage
+20% Building Damage
+15% Platform Damage
3 / Crew
Level 6 Unlock
Fighter Weapons School Training +6,000 DPS
+20% Building Damage
+95,000 Explosive Resist
+20% Platform Damage
+100,000 Health
4 / Applique
Level 8 Unlock
Flanker M Anti-Missile Flares +300 Countermeasure Damage
-50% Refire Time
-50% Reload Time
+4 Clip Size
4 / Applique
Level 8 Unlock
Flanker R Anti-Rocket Flares +400 Countermeasure Damage
-50% Refire Time
-50% Reload Time
+4 Clip Size
5 / Secondary
Level 10 Unlock
Longhorn Smart Bombs +220% Damage
+2 Clip Size
+50% Building Damage
+20% Platform Damage
-40% Reload Time

PROMOTION REQUIREMENTS

Level Super Hornet System Weapon Crew Applique Secondary
Metal
Thorium
Crits / Commons
Commons
2 4,357,432
2,523,942
484 / 934
193 354 276 441 580
3 6,538,689
3,787,358
727 / 1,402
290 438 414 662 716
4 8,714,925
5,047,884
969 / 1,869
386 521 551 882 852
5 9,803,042
5,678,147
1,090 / 2,102
434 625 620 992 1,023
6 14,709,555
8,520,111
1,635 / 3,154
651 750 931 1,489 1,227
7 33,230,267
19,247,732
3,694 / 7,126
1,471 833 2,102 3,363 1,364
8 44,261,185
25,637,092
4,920 / 9,491
1,960 938 2,800 4,480 1,534
9 49,634,141
28,749,231
5,517 / 10,643
2,198 1,104 3,140 5,024 1,807
10 52,119,342
30,188,716
5,793 / 11,643
2,308 1,250 3,297 5,275 2,046
11 1,396 2,284
12 1,563 2,557
13 1,729 2,830
14 1,875 3,068
15 2,167 3,546
Total 223,368,607
129,380,213
24,829 / 47,897 
9,891 15,543 14,131 22,608 25,434

 


 Unit details, stats, and pricing are subject to change.

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