Event Briefing: PERDITION (Top Tier)

Oct.10.2018 BY KIXEYE_Chris

OBJECTIVE

As La Muerte fled the mountains, they left behind the coordinates of their arms dealers. Intelligence teams have tied this information to a faction hidden in the jungles of India, and a team of three high-value warlords that deal in the most powerful weapons of destruction. Locals know them as The Vajra. Deploy your forces to their outskirt targets, and prepare yourself for a journey into darkness.

PERDITION’S top prize, the GRIZZLY IFV unit, deploys Sentinels upon its death, allowing you to rush through to the middle of a base and still pick it apart once the Grizzly has been destroyed. It is the first of two essential Light Vehicles that will prepare you for the rest of the Vajra season. Good luck!

MISSIONS

TARGET LEVEL WAR CREDIT PAYOUT RESOURCES MIN BLITZ COST
MISSION 6 35
CC Level: 7
1,160 3,000 Metal 16
MISSION 7 45
CC Level: 8
2,900 5,000 Metal 32
MISSION 8 55
CC Level: 9
7,200 11,000 Metal 67
MISSION 9 65
CC Level: 10
18,000 23,000 Metal 142
MISSION 10 80
CC Level: 10
45,000 50,000 Metal 300

EVENT PRIZES

TIER A MAX CLAIM: 5
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Wildfire Base Theme 300,000 1 1
Fortress Base Theme 300,000 1 1
Prestige 600,000 60 3
TIER B MAX CLAIM: 19
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Grizzly Blueprint 800,000 1 80 1
Grizzly Criticals 300,000 700 18
TIER C MAX CLAIM: 19
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Sentinel Blueprint 640,000 1 64 1
Sentinel Criticals 240,000 700 18
TIER D MAX CLAIM: 19
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Ghost Blueprint 800,000 1 80 1
Ghost Criticals 300,000 700 18
TIER E MAX CLAIM: 19
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Ghostrider Blueprint 800,000 1 80 1
Ghostrider Criticals 300,000 700 18
TIER F MAX CLAIM: 19
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
BMP Blueprint 250,000 1 19 1
BMP Criticals 120,000 700 18
TIER G MAX CLAIM: 19
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Bradley Blueprint 250,000 1 19 1
Bradley Criticals 120,000 700 18
TIER H MAX CLAIM: 26
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Ontos II Criticals 120,000 700 9
Stryker IFV Criticals 120,000 700 9
Cougar Criticals 120,000 700 4
ZSU-24-3 ‘Zeus’ Criticals 120,000 700 4
TIER I MAX CLAIM: 90
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Super Hind Criticals 120,000 700 10
T-129 ATAK Criticals 120,000 700 10
KA-50 Criticals 120,000 700 10
MI-28 Criticals 120,000 700 5
AH-64E Guardian Criticals 120,000 700 5
Pantsir Criticals 120,000 700 10
Mantis Criticals 120,000 700 10
T-14 Criticals 120,000 700 10
Merkava Criticals 120,000 700 5
GMLRS Criticals 120,000 700 5
F35-A Criticals 120,000 700 10
AC-130 Criticals 120,000 700 10
F-22 Raptor Criticals 120,000 700 5
Avenger Criticals 120,000 700 5
TIER J MAX CLAIM: 20
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
Metal 1 215,000 8,600,000 4
Metal 2 85,000 5,700,000 4
Metal 3 32,500 3,250,000 5
Metal 4 6,500 1,690,000 6
Metal 5 2,500 900,000 6
Thorium 1 161,000 650,000 4
Thorium 2 64,000 450,000 4
Thorium 3 24,000 240,000 5
Thorium 4 5,000 130,000 6
Thorium 5 2,000 70,000 6
TIER K MAX CLAIM: 6
PRIZE WAR CREDIT COST QUANTITY RECEIVED BONUS PRESTIGE # OF CLAIMS
GBU-18 Strike 900 1 2
Tomahawk 3,000 1 2
KALIBR Strike 22,500 1 2

NEW CONTENT

GRIZZLY

Grizzly

Type Light Vehicle
Damage Type Ballistic
Projectile Type Shell
Role DPS: Sustained
Can Damage Infantry
Light Vehicle
Heavy Vehicle
Helicopter
Air
Buildings
Barriers (super effective!)
Platforms
Cannot Damage
Transports Sentinels (deploy upon unit death)
Countermeasures Rocket Countermeasures (provided by equipment)
CC Level 10
War Factory Level 10
Max per Squad 3
Capacity 150
Description This IFV replaces the Cold-War era BMP with updated chassis, ablative armor and a remote turret system.
Stats Level 1 Level 10 Level 10 + Max Equipment
Min/Max Range 0/170 0/170 0/170
Max Speed 120 120 120
Fire Rate
(Charge/Reload/Refire/ClipSize)
0/0.3/0/1 0/0.3/0/1 0/0.3/0/1
DPS 2,250 2,687 7,886
+100% Dmg vs Helicopters

894 Secondary DPS
Splash 30 30 30
Min Splash % 30% 30% 30%
Health 22,828 29,786 73,125
+70,929 vs Ballistic Dmg
Deploy Time 16s 16s 16s
Cost to Build 3,200,000 Metal 3,200,000 Metal 3,200,000 Metal

Promotions

Promotion Levels Grizzly Criticals Light Vehicle Commons Resources
2 620 740 2,100,000 Metal
3 740 810 2,300,000 Metal
4 890 890 2,500,000 Metal
5 1,100 980 2,700,000 Metal
6 1,300 1,100 3,000,000 Metal
9,250 Thorium
7 1,500 1,200 3,300,000 Metal
12,500 Thorium
8 1,800 1,300 3,700,000 Metal
16,500 Thorium
9 2,200 1,400 4,000,000 Metal
20,750 Thorium
10 2,600 1,600 4,400,000 Metal
25,000 Thorium

Equipment

Slot Unlocked Name Shared With
System 2 Sentinel Squad
Applique 4 Windbreaker APS
Crew 6 Vet IFV Crew
Armor 8 8mm Aluminum Panel BMP
M3 Bradley
Secondary 10 S9 Rockets

EVENT OBJECTIVES

LEADERBOARD OBJECTIVE

Players who rank on the event leaderboard will be granted Prestige Currency as a reward for their rank.

Rank 1-10: 45 Prestige

Rank 11-25: 30 Prestige

Rank 26-50: 20 Prestige

Rank 51-100: 15 Prestige

Rank 101-200: 10 Prestige

ALLIANCE OBJECTIVE

If your alliance claims enough Grizzly unit blueprints, everyone in your alliance is awarded a free equipment blueprint item for that unit. Go team go!

  • 30+ CLAIMS: S9 Rockets MK I, II, & III
  • 25-29 CLAIMS: S9 Rockets MK I & II
  • 20-24 CLAIMS: S9 Rockets MK I

S9 ROCKETS

Stats Level 10
Description High rate-of-fire weapon that ignores siege and focuses on attacking enemy units.
DPS 894
Weapon Type Explosive
Reload Time 0.7
Range 320
Rounds Per Minute 2
Mk I – Lvl 10 Add +100% Damage
Mk II – Lvl 10 Add +33% Splash Radius
Mk III – Lvl 10 Add -33% Reload Time

CM NOTES

  • The top level mission is the first introduction to the new Light Vehicle Jungle map. It is designed for constant, high-speed movement.
  • Remaining maps will transition to their Light Vehicle versions over the course of the next two months.

 

Good luck, Commanders!

PERDITION BEGINS @ 9:00 AM PDT ON 10/11
ENDS @ 9:00 AM PDT ON 10/15

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